We relaunched Soccer Manager Worlds to celebrate our 10th anniversary towards the end of 2015. It contained many exciting new features and updates which you can read about here.

One of the updates was a slick new design for the desktop that gave the game a modern feel and this was developed with the help of feedback from our community. This redesign was done in tandem with our new app so that the interface of both were the same. The idea behind it was that it helped you when you switched from one platform to the other.

Your feedback helps drive the game forward. This has always been the case. All feedback whether posted on our forum, social media, via in-game PM or email is passed on to the development team.

Due to this we have made several more changes to the new desktop interface, most notably introducing a left-hand menu (which makes navigation easier) and making it lighter. We feel that these changes make it much more similar to the old interface but with a good lick of paint to help give it a more modern feel.

We have also brought the various scouting features to the fore. They are Scout Youth Players, Scout Opposition, Scout First Team Players, Scout Squad Players, Scout Player and Analyse Your Squad. These features are very popular among managers and all of the different aspects of scouting are now located within one area called Office.


When we relaunched the multiplayer game to celebrate our 10th anniversary, we also introduced a new match engine and we followed this up with a 2D matchday experience in Beta within certain Game Worlds. I shared my experience of this last month and you can read all about that here. My thoughts still haven’t changed as I still believe that its added another dymanic to my experience and i’ve found myself even more immersed in the game.

The 2D matchday experience in Beta has now been rolled out game-wide but it is only available within the new interface. Please remember that this is still in Beta and there might be one or two quirks.

I’m sure that you’ll enjoy the new 2D matchday experience along with the rest of the changes that we have made. Please don’t forget to give feedback as this helps drive the game forward.

About the author – Steven Gore

Steven is one of the co-founders of Soccer Manager and has been playing SM Worlds since August 2005. He can be found in Gold Championship 7 (Game World ID 3065) managing Castilla if you’d like to join him.


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Last December we introduced a new match engine to Soccer Manager Worlds, and we followed this up with a 2D Matchday Experience in March.

The 2D Matchday is currently in Beta and is only available in Gold Championships at this stage. I thought I’d share my experience to date as I’m currently competing in Gold Championship 7 (Game World ID 3065) as Castilla.

In the single player game there has been a 2D Matchday for some time, but in the multiplayer game, we have what you call “old school” commentary. You would have found the same feature in many of the traditional, management games of the past such as Championship Manager, Premier League Manager, Ultimate Soccer Manager and so forth.

The first time I enjoyed a 2D Matchday within a football management game was in 2003 when it was introduced into the Championship Manager series for the first time. It brought with it a whole new experience as I could now see my players carrying out my instructions as dots on a screen. Yes, it was basic, but it did the job, and it still does to date.

Naturally the next step in this evolution is a 3D Matchday Experience, but that’ll have to come later.

I suppose the joy of playing a football management game is that, for a moment, you slip into a fantasy world where you become a football manager. You make tough decisions in the transfer market, try and drag your team out of relegation or pull off that win to keep you top of the table and so forth.

Likewise, when you’re watching the traditional match commentary you’re also using your imagination into how the action is unfolding. I’ve found that this is made more vivid with the 2D Matchday, which was introduced into Soccer Manager via Game World ID 3065 before any other and I’ve now experienced many a matchday in 2D.

It has added another dynamic to my Soccer Manager experience. I’ve found myself more immersed in the game as I’m screaming at tiny dots running around the pitch in front of me and getting odd looks from my wife in the process as my No9 dot skies a clear cut chance over the bar! It’s even piqued my daughter’s interest, and I now find her watching the game with me.

I’m struggling to recall the last time that I clicked on the View Match button to watch the traditional commentary, as now I just click on the “Play 2D Match Beta” button. It works seamlessly on both the desktop and app. I’ll take that as a positive seeing it is still in Beta.

Yes, it does still have one or two quirks which we’re currently ironing out, but once we have finished, I see no reason it can’t be rolled out game wide for everyone to enjoy. In the meantime, if you want to experience it then head over to a Gold Championship in the multiplayer or check out the short highlights video.

About the author – Steven Gore

Steven is one of the co-founders of Soccer Manager and has been playing SM Worlds since August 2005. He can be found in Gold Championship 7 (Game World ID 3065) managing Castilla if you’d like to join him.


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On 2 December, 2015, we introduced a new match engine to Soccer Manager Worlds as part of our relaunch to celebrate our 10th anniversary.

We’re delighted to announce that the next improvement to the match engine is a 2D matchday experience.

We’ve always offered pinpoint tactical control of your side with a wide range of formations and instructions. Now, as well as following games via our traditional match commentary, you’ll be able to see how well your players execute your instructions throughout matches with a 2D overhead view of the pitch.

The 2D matchday experience is currently in Beta and is available in all Gold Championships.

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I mentioned in a blog post last week that going forward any updates to Soccer Manager Worlds will be released in versions. So the first update since our relaunch to celebrate 10 years of Soccer Manager is v2.01.

The big news that I want to shout about is the introduction of a 2D matchday experience into our two test Game Worlds, IDs 238724 & 239094, as well as in English Championship 2154 (Game World ID 17658) and Gold Championship 7 (Game World ID 3065). In my post last week I explained how i’d had access to this for the past few months and enjoyed watching my Castilla’s matches via a 2D overhead view of the pitch. I’m still enjoying watching my games this way and think it’s better than the traditional commentary because you can see the action unfold in front of you.

The 2D matchday experience is currently in Beta and if you’d like to help test it and provide feedback, please feel free to apply for a team in either of our two test Game Worlds or alternatively join either English Championship 2154 or Gold Championship 7. I’m sure you’ll agree with me in that it’s a massive addition to the game and will enhance your matchday experience.

v2.01 also contains numerous bug fixes and improvements to the new user interface (UI). This wouldn’t have been possible without your help, so a big thank you to everyone who has taken the time to provide feedback over the past few weeks. I think that with this latest update the new UI has taken a massive step forward and we’re getting to the point where the old one will eventually be phased out. So please keep your feedback coming as this is invaluable.

When we made changes back in December to the algorithm for calculating a player’s value, it was changed to include the player’s potential rating and any concerns they may have, as well as what was taken into account before: rating, age and position. However, this led to some fluctuations in a player’s value and we have now smoothed this out to stop drastic fluctuations on a daily basis.

We’ve also made the penalties for players playing out of position harsher based on your feedback. I won’t go into exact detail of what the penalties are but I will say that I won’t be playing a player out of position unless i’m forced to due to a lack of options because of injuries and/or suspensions!

The last update to tell you about in v2.01 are improvements to the free Custom Game World that you receive when your reputation is 45+. There are numerous managers who’ve invited their friends to join them in Soccer Manager Worlds and take a club in the new Custom Game World that they’ve created. As a thank you to those that have filled their Custom Game World, you will receive another free Game World if your last one is still active when you’ve finished your first full season. So it’s no longer a one off and you can keep receiving free Custom Game Worlds for you and your friends to play in as long as you all remain active.

To make it easier to invite your friends to join you in your Custom Game World, we’ve made numerous improvements to the friend inviter tools, allowed the owner to offer clubs sooner, allowed accepted managers to tell their friends about the Game World and also created a news feed were the owner and friends can post messages prior to it opening. I think that with these improvements it’s now easier than ever to invite your friends to join you and hopefully you’ll all continue to enjoy making the free Custom Game Worlds that we’re giving away!

About the author – Steven Gore

Steven is one of the co-founders of Soccer Manager and has been playing SM Worlds since August 2005. He can be found in Gold Championship 7 (Game World ID 3065) managing Castilla if you’d like to join him.


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